Updates v1.4 - minor fixes


Minor updates for v1.4 that's more internal and me just cleaning up the code a bit:

  1. Updated the Insert Tab code to the latest provided at https://github.com/kou-yeung/WebGLInput. Originally I edited his code to allow this functionality. After my requests, he updated his code to add what I made (Thank you kou!!). I deleted my code and updated to his latest version since his way of adding what I wanted was better and more stable. For end users, you shouldn't notice a difference.
  2.  Auto-saving in WebGL: I noticed that the deck input data doesn't save all the time. Apparently, WebGL doesn't call the function I use to save the data which triggers when the application exits. I added some code so that while you are typing in the deck window, it saves the data every 1sec.
  3. Simulation Buttons Interactibility: Changed how some buttons are interactable when the simulation is running. You shouldn't notice the difference. I just made the code better for me.
  4. Deck Input Interactables disabled during simulation: I set that the Deck Input Interactables are disabled during a running simulation just to make the problem more intuitive in the UI.
  5. Trying out Unity Analytics: I turned on Unity Analytics. I just want to see how it works.

Leave a comment

Log in with itch.io to leave a comment.